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Epic jewelry is divided into two tiers


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    Тех Админ

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Отправлено 23 Июнь 2021 - 02:50

Epic jewelry is divided into two tiers
Basic Basic Jewelry and Improved

Characteristics:

  • core_1.png Ring of Core (Standard stats) Gives the following effects: MP + 21, 40% increased resistance to poisoning and increased accuracy. If a character wears two identical rings, only one ring effect will be applied.
  • core_1.png Ring of Core - 2 lvl: (Improved stats) + 10% P, Atk +500 CP +500 XP + 1000 MP resistance to poisoning + 25%, chance to poison + 25%, increases Accuracy

 

  • orfen_1.png Earring of Orfen (Standard stats) Gives the following effects: MP + 31, 40% increased resistance to bleeding and increased amount of healing. If a character wears two of the same earrings, only one earring effect will be applied.
  • orfen_1.png Earring of Orfen - 2 lvl: (Improved stats) + 10% M, Atk +500 CP +500 XP + 1000 M, + 20% resistance to bleeding, + 6% healing

 

  • queen_ant_1.png Ring of Queen Ant (Standard Stats) Produces Produces the following effects: MP +21, 60% increased resistance to poison, increased accuracy, increased critical damage and 40% increased resistance to hold. If a character wears two identical rings, only one ring effect will be applied.
  • queen_ant_1.png Ring of Queen Ant - 2 lvl: (Improved stats) +50 M, Def + 50P, Def + 10% to critical attack, +1 to accuracy, + 30% resistance to poisoning, + 20% resistance to immobilization

 

  • zaken_1.png Zaken's Earring (Standard Stats) Provides the following effects: MP +31, + 60% Bleed Resistance, Heal Amplification, Vampiric Fury, and + 40% Shock / Psychic Resistance. If a character wears two of the same earrings, the effects of only one earring will be applied.
  • zaken_1.png Zaken's Earring - 2 lvl: (Improved Stats) +75 M, Def + 75P, Def + 20% Bleeding Resistance, + 10% Healing Effectiveness, + 4% Lifesteal Effect, + 10% Shock / Anomalous Resistance

 

  • baium_1.png Ring of Baium (Standard stats) Gives the following effects: MP +21, increased resistance to poisoning by 80%, increased accuracy, increased critical damage, increased resistance to hold by 60% and increased ATK. Spd. and Casting Spd. If a character wears two identical rings, only one ring effect will be applied.
  • baium_1.png Ring of Baium - 2 lvl: (Improved stats) +100 M, Def + 100P, Def + 10% to critical attack, + 2% to attack / cast speed, +1 to accuracy, + 40% resistance to poisoning, +15 % resistance to immobilization

 

  • antaras_1.png Earring of Antharas (Standard stats) Gives the following effects: MP +31, 80% increased resistance to bleeding, increased amount of healing, vampiric rage effect, 60% increased resistance to stun / silence, decreased consumption of MP and increased resistance to earth attacks. ... If a character wears two of the same earrings, only one earring effect will be applied.
  • antaras_1.png Earring of Antharas - 2 lvl: (Improved stats) +150 M, Def + 150 P, Def shock resistance / block. magician. skills, + 4% lifesaving effect, + 5% healing efficiency, + 65% resistance to bleeding, + 10% resistance to earth attacks, + 5% reduction in MP consumption

 

  • valakas_1.png Necklace of Valakas (Standard stats) Gives the following effects: MP + 42, increase sleep resistance by 80%, HP +445, decrease reuse delay, increase P. Atk. and M. Atk. wild magic effect, damage shield effect and increase resistance to fire attack
  • valakas_1.png Necklace of Valakas - 2 lvl: (Improved stats) +200 M, Def + 200 P, Def + 55% to magician chance. Crete., + 3% P.Atk, + 4% M.Atk, +445 HP, + 5% skill cooldown, + 15% resistance to fire attacks, + 20% resistance to sleep, + 7% damage return

 

  • frintezza_1.png Frintezza's Necklace (Standard stats) Increases resistance to sleep by 30%, poison by 50%, bleeding by 50%, paralysis by 30%, shock by 30%. Reduces reuse latency. Also produces damaging shield effects and an increased ability to defend against dark attacks.
  • frintezza_1.png Frintezza's Necklace - 2 lvl: (Improved stats) +75 M, Def + 75P, Def + 10% to skill cooldown, + 10% resistance to sleep / paralysis / shock, + 35% resistance to poisoning / bleeding.

Attention: when exchanging the SHARP is   saved!
(Two things must be of the same sharpening level) 

 

Epic jewelry can be exchanged in the GM Shop with saved sharpening 

Epic jewelry will not be sold only by game loot !!!






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